However from my measurements the facility is at least 6000m deep. One other problem is that in-game there are references to depth such as when you fall into Tartaros. If this is popular I will release the top-down map and the other side-on map I am halfway through making. You are seeing a side-on view and some of these maps are behind one-another. If you look at the middle of my map, it looks like it all intersects badly, but this is not the case. But some do such as sp_a1_intro7 with sp_a1_wakeup (a few are geometrically impossible and collide with one another such as sp_a3_portal with sp_a3_end) although to be fair to Valve they probably didn't start out with a complete geometrically correct map of the facility before creating the game. Most maps don't intersect with each other.
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